Capital Shiplere binebilmek için olması gereken skillker
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Capital Shiplere binebilmek için olması gereken skillker
Gallente Dread (Moros):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Gallente Dreadnought I
Gallente Battleship V
Gallente Cruiser IV
Gallente Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Dual 1000mm Railgun I
Capital Hybrid Turret I
Gunnery V
Large Hybrid Turret V
Medium Hybrid Turret III
Small Hybrid Turret III
Ion Siege Blaster Cannon I
Capital Hybrid Turret I
Gunnery V
Large Hybrid Turret V
Medium Hybrid Turret III
Small Hybrid Turret III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
Minmatar Dread (Naglfar):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Minmatar Dreadnought I
Minmatar Battleship V
Minmatar Cruiser IV
Minmatar Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Quad 3500mm siege artillery I
Capital Projectile Turret I
Gunnery V
Large Projectile Turret V
Medium Projectile Turret III
Small Projectile Turret III
6x2500mm repeating artillery I
Capital Projectile Turret I
Gunnery V
Large Projectile Turret V
Medium Projectile Turret III
Small Projectile Turret III
Citadel torpedo launcher I
Citadel Torpedoes I
Missile Launcher Operation V
Torpedoes V
Heavy Missiles III
Standard Missiles III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
Caldari Dread (Phoenix):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Caldari Dreadnought I
Caldari Battleship V
Caldari Cruiser IV
Caldari Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Citadel torpedo launcher I
Citadel Torpedoes I
Missile Launcher Operation V
Torpedoes V
Heavy Missiles III
Standard Missiles III
Repair systems:
Capital shield booster I
Capital Shield Operation I
Tactical Shield Manipulation V
Engineering IV
Shield Operation V
Amarr Dread (Revelation):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Amarr Dreadnought I
Amarr Battleship V
Amarr Cruiser IV
Amarr Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Dual giga beam laser I
Capital Energy Turret I
Gunnery V
Large Energy Turret V
Medium Energy Turret III
Small Energy Turret III
Dual giga pulse laser I
Capital Energy Turret I
Gunnery V
Large Energy Turret V
Medium Energy Turret III
Small Energy Turret III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
All Dreads:
Siege module:
Siege module I
Tactical Weapon Reconfiguration I
Advanced Weapon Upgrades V
Weapon Upgrades V
Gunnery II
Jump range:
Jump drive calibration
Jump Drive Operation V
Navigation V
Warp Drive Operation V
Science V
Fuel conservation:
Jump fuel conservation
Jump Drive Operation III
Navigation V
Warp Drive Operation V
Science V
Strontium conservation:
Tactical weapon reconfiguration
Advanced Weapon Upgrades V
Weapon Upgrades V
Gunnery II
MUST HAVE levels of certain skills:
Capital ships lvl 3 (4)
Race Dreadnought lvl 4
Race Capital Weapon(s) lvl 4
Capital repair/booster lvl4
Jump drive calibration lvl 4
Jupm fuel conservation lvl4
Tactical weapon reconfiguration lvl4
Örnek skill book masrafı
Skills NPC Cost
--------------------------------------------------
Capital Ships ISK 360,000,000.00
Advanced Spaceship Command ISK 45,000,000.00
Caldari Dreadnought ISK 90,000,000.00
Jump Drive Operation ISK 9,000,000.00
Citadel Torpedos ISK 13,500,000.00
Capital Shield Operation ISK 22,500,000.00
Tactical Weapon Configuration ISK 22,500,000.00
Jump Drive Calibration ISK 27,000,000.00
Jump Fuel Conservation ISK 18,000,000.00
--------------------------------------------------
Total ISK 607,500,000.00
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Gallente Dreadnought I
Gallente Battleship V
Gallente Cruiser IV
Gallente Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Dual 1000mm Railgun I
Capital Hybrid Turret I
Gunnery V
Large Hybrid Turret V
Medium Hybrid Turret III
Small Hybrid Turret III
Ion Siege Blaster Cannon I
Capital Hybrid Turret I
Gunnery V
Large Hybrid Turret V
Medium Hybrid Turret III
Small Hybrid Turret III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
Minmatar Dread (Naglfar):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Minmatar Dreadnought I
Minmatar Battleship V
Minmatar Cruiser IV
Minmatar Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Quad 3500mm siege artillery I
Capital Projectile Turret I
Gunnery V
Large Projectile Turret V
Medium Projectile Turret III
Small Projectile Turret III
6x2500mm repeating artillery I
Capital Projectile Turret I
Gunnery V
Large Projectile Turret V
Medium Projectile Turret III
Small Projectile Turret III
Citadel torpedo launcher I
Citadel Torpedoes I
Missile Launcher Operation V
Torpedoes V
Heavy Missiles III
Standard Missiles III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
Caldari Dread (Phoenix):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Caldari Dreadnought I
Caldari Battleship V
Caldari Cruiser IV
Caldari Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Citadel torpedo launcher I
Citadel Torpedoes I
Missile Launcher Operation V
Torpedoes V
Heavy Missiles III
Standard Missiles III
Repair systems:
Capital shield booster I
Capital Shield Operation I
Tactical Shield Manipulation V
Engineering IV
Shield Operation V
Amarr Dread (Revelation):
Capital Ships I
Advanced Spaceship Command V
Spaceship Command V
Amarr Dreadnought I
Amarr Battleship V
Amarr Cruiser IV
Amarr Frigate IV
Jump Drive Operation I
Navigation V
Warp Drive Operation V
Science V
Guns:
Dual giga beam laser I
Capital Energy Turret I
Gunnery V
Large Energy Turret V
Medium Energy Turret III
Small Energy Turret III
Dual giga pulse laser I
Capital Energy Turret I
Gunnery V
Large Energy Turret V
Medium Energy Turret III
Small Energy Turret III
Repair systems:
Capital Armor Repairer I:
Capital Repair Systems I
Mechanic V
Hull Upgrades V
Repair Systems V
All Dreads:
Siege module:
Siege module I
Tactical Weapon Reconfiguration I
Advanced Weapon Upgrades V
Weapon Upgrades V
Gunnery II
Jump range:
Jump drive calibration
Jump Drive Operation V
Navigation V
Warp Drive Operation V
Science V
Fuel conservation:
Jump fuel conservation
Jump Drive Operation III
Navigation V
Warp Drive Operation V
Science V
Strontium conservation:
Tactical weapon reconfiguration
Advanced Weapon Upgrades V
Weapon Upgrades V
Gunnery II
MUST HAVE levels of certain skills:
Capital ships lvl 3 (4)
Race Dreadnought lvl 4
Race Capital Weapon(s) lvl 4
Capital repair/booster lvl4
Jump drive calibration lvl 4
Jupm fuel conservation lvl4
Tactical weapon reconfiguration lvl4
Örnek skill book masrafı
Skills NPC Cost
--------------------------------------------------
Capital Ships ISK 360,000,000.00
Advanced Spaceship Command ISK 45,000,000.00
Caldari Dreadnought ISK 90,000,000.00
Jump Drive Operation ISK 9,000,000.00
Citadel Torpedos ISK 13,500,000.00
Capital Shield Operation ISK 22,500,000.00
Tactical Weapon Configuration ISK 22,500,000.00
Jump Drive Calibration ISK 27,000,000.00
Jump Fuel Conservation ISK 18,000,000.00
--------------------------------------------------
Total ISK 607,500,000.00
Sultans-Thecur3- Mesaj Sayısı : 43
Kayıt tarihi : 13/12/09
Yaş : 38
Nerden : kocaeli/gebze
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